Friday, December 14, 2012


Not completely into hibernation, though the weather would suggest so. Progress is slow though.

Tuesday, November 27, 2012

Ready to defend

Second Defender Robot is ready for the battlefield. Armed with a Power Lifter and Conversion Beamer it makes up quite a tag-team with the first one I think. Found a couple of big shoulder pads in my bits box, which I liked the look off, so I changed the ones on the first one as well. I think it gives them an even bulkier look than the first run.

Conversion Beamer

The second Defender will be armed with a conversion beamer, and since I'm planning on adding a few in the army, I figured I wanted to come up with something decent looking, instead of buying a lot of FW or some other place. After a bit of playing around, I quite like the design I ended up with.

Monday, November 26, 2012

Killing Ground

After a few testgames the Killing Ground rules has be altered slightly. If you guys playtest, please let me have some feedback - either here or on the mail address you'll find in the bar to the left.

Rules Download: Killing Ground

Sunday, November 25, 2012

Now - go power lift!

Naaah I've not begun selling steroids, just finished the Power Lifter. Should be possible to up-scale it as well for larger models.

Saturday, November 24, 2012

Power Lifter

For the second of my defenders I needed a Power Lifter. Since I wanted it to be considerably larger than any of the normal arms and didn't want to get the FW one, there was no other way than to build one - yay.

I wanted to add as much detail as possible without making it too crowded, and also wanted it to look like it would actually work.

Wednesday, November 21, 2012

Battlescribe file update

Pretty much as the headline says, the armyfile for Battlescribe has been updated. It now contains a few more of the special characters. Enjoy, and please let me have some feedback if you experience any bugs or mistakes.

Thursday, November 15, 2012

Bitspudlo link

As per request here is the link to Bitspudlo, I also added the link in the tool bar on the left. They carry bits from various manufacturers, but also have their own line of useful stuff - you'll find that under the, - section.

I also just saw Blightwheel released some new mechanical arms - shiny.

Wednesday, November 14, 2012

Finished Defender

Got the first of the Defenders finished. Added a HK missile, magnetised as it is optional. Played around with placing it under the assaultcannon, but simply loved the way it added some oversized bulk to the whole setup, when placed on top.
I was a bit in doubt where to place the mechanodendrites, but I always liked the classic coming-from-the-back look.

Monday, November 12, 2012

Defender Robot

Started a new unit from the Legio Cybernetica today - the hard-to-kill Defender Robots. Will need to add some mechanodendrites and figure out a cool looking solution for adding a Hunter Killer missile.
The main body is from, quite a dirty cast, but they do have some really nice looking stuff you don't see else where. The arms were way too tiny to be of any use here though, so they went straight into the bits box. Pretty happy with the head - really think it looks rather mean.

Sunday, November 4, 2012

Finished Praetorians

At long last the painting of these cool little fighters are done. Really happy with the way they turned out - uniform and yet quite different, and lots of mechanical bits.